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overlay.js
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// Debug alert for mobile debugging if (typeof debugAlert === 'function') { debugAlert('overlay.js loaded'); } /** * Open overlay with specified content type - delegates to appropriate modules * @param {string} type - Type of overlay content ('tiles', 'map', 'game') */ function openOverlay(type) { const overlay = document.getElementById('overlay'); const overlayContent = document.getElementById('overlayContent'); overlayContent.innerHTML = ''; overlay.style.display = 'block'; if (type === 'tiles') { // Delegate to tile picker module if (typeof openTilePickerOverlay === 'function') { openTilePickerOverlay(); } else { overlayContent.innerHTML = '<p>Tile picker module not loaded</p>'; } } else if (type === 'map') { // Delegate to tilemap module if (typeof openTilemapOverlay === 'function') { openTilemapOverlay(); } else { overlayContent.innerHTML = '<p>Tilemap module not loaded</p>'; } } else if (type === 'game') { // Delegate to game controller module if (typeof openGameController === 'function') { openGameController(); } else { overlayContent.innerHTML = ` <div style="padding: 20px; text-align: center;"> <h2>Game Controller</h2> <p>Game controller module not loaded</p> <p>Check that object.js is loaded properly</p> <p>Available functions: ${Object.getOwnPropertyNames(window).filter(name => name.includes('Game') || name.includes('game')).join(', ')}</p> </div> `; } } } // Initialize overlay close button document.getElementById('overlayClose').onclick = () => { document.getElementById('overlay').style.display = 'none'; };